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WW3DCompoundCommand.h
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1995-03-22
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#import <appkit/appkit.h>
#import "Protocol_WWRenderable.h"
#import "RIBCommandList.h"
@interface WW3DCompoundCommand:Object <WWRenderable>
{
// generic compound command stuff
RIBCommandList *ribCommandList;
RtBound boundingBox;
BOOL dirtyBoundingBox;
id myShape;
}
@end